Golden Castle
Arcade


An unreleased prototype 2D fighting game developed by Allumer for the Taito Corporation and completed in 1986. In this game one loses armor in different locations by being hit there and a second hit to the same area will result in a victory. In the challenge round you advance on an attacker who is sending ranged attacks and you may use your shield to stop attacks and occasionally pick up a thrown weapon for points.

Platforms

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