After the War
MSX


After The War is a video game published in 1989 by Dinamic Software, in which the player controls a character through a post-apocalyptic city, probably after a nuclear war. Released and unreleased artworks by Luis Royo and Alfonso Azpiri reveals that the city should be a post-nuclear version of New York City.

The game consisted of two separate parts; the second half of the game was made accessible by successfully completing part one, whereupon the player is given a password.

First part is localized in the streets of the city, and is just a sequence of fights with minor enemies and some big bosses; target is to find the entry to the city underground transport, that is in the opposed part of the map.

Second part is localized in the railways and stations of the city underground transport. Some enemies are bigger than in the first load, and more complex in design.

Platforms

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