Game Boy

Deadeus is an indie horror game developed by -IZMA- for the original Game Boy, using Chris Maltby’s GB Studio engine and featuring music by Stuart Busby.

The game centers around a boy who has a prophetic nightmare telling him everyone in his village will die in three days, so he sets out to investigate how to save them, if at all.

Deadeus features 11 endings and no direct path to follow, leaving it up to the player to decide the best course of action.


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