A group of teenaged boys decide to tackle the gentle art of conversational seduction through a flirting simulator, running players through a series of interviews with virtual girls, each of whom has a different personality and hence will weigh the same multiple-choice answers differently.
Because teenaged boys don’t necessarily enjoy the profoundest understanding of the female psyche, there is much humour in these conversational exchanges — some intentional and some not. It isn’t known if the girl can actually be “gotten” — and if so, what one does with her then.
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